Games
111 games, all hosted on our own server, with no public lobbies and no strangers. Each one says the ages it fits and the ways it can be played.
Ways to play: Computer play the computer, A friend here pass and play on one device, Your circle someone in your circle, on their own device.
Board games 28 games
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Chess
Ages 5 and upPlay someone in your circle or the computer (levels 1-10). The teacher reviews your moves.
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Checkers
Ages 6 and upJump and crown your pieces.
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Four in a Row
Ages 4 and upDrop discs and line up four.
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Tic-Tac-Toe
Ages 3 and upThree in a row wins.
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Dots and Boxes
Ages 5 and upDraw lines and close boxes.
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Reversi
Ages 7 and upTrap discs between yours to flip them.
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Go
Ages 8 and upPlace stones, surround space and capture, on a 9 by 9 or 13 by 13 board.
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Mancala
Ages 6 and upSow seeds around the board, capture, and fill your store.
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Chinese Checkers
Ages 6 and upHop your marbles across the star in long chains of jumps.
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Nine Men's Morris
Ages 7 and upPlace, move and fly your pieces; make mills to take the other pieces.
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Backgammon
Ages 8 and upRace your checkers home and bear them off, with hits, the bar and doubles.
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Snakes and Ladders
Ages 4 and upRoll the dice, pick your move, play power cards, climb the ladders and dodge the snakes.
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Ludo
Ages 5 to 12Roll the die and race your tokens home, catching the other player on the way.
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Race Home
Ages 5 to 12Draw a card, move your pawns and bump others back to their nest.
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Fleet Finder
Ages 5 and upHide your boats and find the other fleet first. A small sea for little ones.
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Neighborhood Tycoon
Ages 8 and upRoll, buy streets, build houses and trade with your family.
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Mystery Mansion
Ages 8 and upSomebody took the birthday cake! Ask clever questions to find out who took it, what they carried it in, and where it is hidden.
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Hidden Ranks
Ages 8 and upHide your Golden Acorn among lanterns with animals inside, and find theirs. Nobody sees the other side until two lanterns bump.
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Train Routes
Ages 8 and upCollect colored train cards, claim routes across our made-up country and join the towns on your secret tickets.
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Island Settlers
Ages 10 and upGather wood, wheat, stone and wool, trade, and build roads, villages and towns on our island, with a sleepy bear.
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Map Conquest
Ages 10 and upSend explorers across five made-up islands, claim lands with the dice and spread your color over the map.
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Mini Golf
Ages 4 and upPull back to aim and putt on four themed courses: a backyard garden for little ones, a sunny beach, candy hills and a space station. Bank shots, windmills, tunnels, ramps and moving bridges.
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3D Mini Golf
Ages 6 and upLine up your shot and putt through a 3D course with your circle, each on their own screen. Ramps, loops, hazards and collectible power-ups, with the whole round scored hole by hole.
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Pool
Ages 6 and upLine up your shot, pull back to aim and shoot. Real 8-ball with solids and stripes, spin and ball-in-hand, or an easy mode for younger players with bigger pockets and a strong aim line.
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Shuffleboard
Ages 5 and upSlide your pucks down the lane into the scoring zones and knock the other player off to steal the round. Bumper rails and a strong aim guide in easy mode, open gutters and a foul line in classic.
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Carrom
Ages 6 and upFlick the striker to knock your men into the corner pockets, cover the red queen, and clear all nine of yours to win. Big pockets and a strong aim line in easy mode, real-size pockets in classic.
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Bowling
Ages 5 and upRoll the ball down the lane and knock down all ten pins. Strikes and spares earn bonus points, with ten frames and the highest score wins. Bumpers and a strong aim guide in easy mode, open gutters and a curve in classic.
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Sweet Path
Ages 3 to 6Draw a color card and hop your token to the next space of that color along a winding candy path. Treats slide you ahead, and everyone cheers at the Candy Castle. No reading needed.
Card games 17 games
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Color Clash
Ages 6 and upMatch colors and numbers, play skip, reverse and draw cards, and call "Last card!"
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Go Fish
Ages 5 to 10Ask for cards, go fish, and collect books of four. Picture cards for little ones.
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Old Bear
Ages 4 to 10Make pairs and try not to be left holding the Old Bear. Picture cards for little ones.
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War
Ages 4 to 10Flip cards, the higher card wins. All luck, with a peaceful ending for little ones.
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Crazy Eights
Ages 6 and upMatch the suit or the number; eights are wild.
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Card Golf
Ages 6 and upThe card game where low score wins. Match a column to make it zero.
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Chain Five
Ages 7 and upPlay a card onto its spot on the board and drop a chip. Make a row of five (corners are free!). Jacks are wild or take a chip away.
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Rummy
Ages 8 and upCollect sets and runs, lay them down and go out first, with meld hints and house rules.
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Cribbage
Ages 10 and upThe classic card game with a pegging board, and "Count for me" to help with the counting.
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Memory Match
Ages 3 and upFlip two cards and find the matching pairs.
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Solitaire Card Games
Ages 7 and upClassic, Free Spaces and Spider, played on your own with undo, hints and winnable deals.
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Hearts and Spades
Ages 10 and upClassic trick-taking card games for four, with computer players in the empty chairs, partners for Spades and a practice mode.
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Poker
Ages 13 and upHold'em poker for 2 to 6 with play chips only: no money, nothing to buy, chips reset every game. Hints and a Teacher help you play.
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Twenty-One
Ages 13 and upGet closer to 21 than the dealer without going over, with play chips only. Hints and a basic-strategy Teacher.
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Spoons
Ages 6 and upPass cards fast, collect four of a kind and grab a spoon before they are gone! The spoon button lights up for everybody at the same moment, and the player left without a spoon just takes a letter.
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Kings in the Corner
Ages 6 and upBuild down in alternating colors on the piles around the deck, and start the corners with Kings. Empty your hand to win, or play the solitaire version on your own.
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One Mind
Ages 6 and upPlay your number cards together, smallest first, without saying a word! Everybody wins or tries again together.
For little ones 6 games
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Shape and Color Sorter
Ages 3 to 6Drag shapes into their holes and balls into baskets: by shape, by color, then both.
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Animal Sounds Match
Ages 3 to 6Listen to an animal and tap who made the sound, or match an animal to its shadow.
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Balloon Pop Counting
Ages 3 to 6Pop just the right number of balloons: counting to 5, to 10, then simple adding.
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Follow the Lights
Ages 3 to 7Watch the lanterns light up and play them back.
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Peekaboo
Ages 3 to 5Tap the bushes, boxes and blankets to find the animals hiding behind them.
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Phonics Pop
Ages 3 to 7Meet letter characters that pop and say their sounds: bubbles to pop, words to build that come alive, short sentences, and stickers on an island map. In English or Spanish.
Word and party games 18 games
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Daily Five
Ages 5 and upFind the secret word in six tries, with colors that help. The whole family gets the same word each day and can share their color grids, only in the family. Four letters with a picture for younger kids. Teaches: spelling and vocabulary.
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Four Groups
Ages 5 and upSort sixteen words into four hidden groups, with a picture version for ages 5 to 8, a daily family puzzle, and puzzles a grown-up makes for the family. Solve it together or take turns with the computer, people next to you, or your circle. Teaches: vocabulary and sorting into categories.
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Letter Categories
Ages 8 and upRoll a letter, then name an animal, a food, a job and more that start with it. Answers nobody else thought of score; matching ones score nothing. Teaches: vocabulary and spelling.
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Word Guess
Ages 5 and upGuess the secret word one letter at a time before the flower loses its petals.
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Word Tiles
Ages 8 and upMake words on a board with letter tiles.
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Word Search
Ages 6 and upFind the hidden words in themed grids, with a daily family puzzle.
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Spell It!
Ages 5 and upHear a word from Hazel or see a picture, then spell it. Levels by age, practice lists from your grown-up, and a spelling bee with people next to you or with your circle.
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Silly Stories
Ages 6 and upPick the words, then read the silly story they make, alone or taking turns with people next to you or with your circle. Keep your favorites in your notebook.
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Code Breaker
Ages 6 and upCrack a secret code of colors and shapes with clue pegs. Or make a code for a friend next to you or someone in your circle.
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Word of the Day
Ages 7 and upA new word every day, the same for the whole family, with a quick quiz and a streak.
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Draw & Guess
Ages 4 and upDraw the secret word and guess each other's pictures.
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Family Trivia
Ages 3 and upMore than 300 questions for every age: each player picks their own level.
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Family Bingo Night
Ages 4 and upPicture, number or word bingo for 2 to 6, with the game or a grown-up calling.
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Who Am I? (Family Avatars)
Ages 5 to 12Ask yes-or-no questions to find out which character the other player is. Our own characters, and your family's avatars if you like.
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Draw and Pass Telephone
Ages 7 and upWrite, draw, pass it on, and see how the story changes. Drawings are kept only if everyone says yes.
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20 Questions
Ages 6 and upThink of something and answer yes or no, or guess what the computer is thinking of.
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Word Spies
Ages 10 and upGive one-word clues so your team finds the right words, and not the Sleepy Dragon. Two teams, or beat the game together.
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Scavenger Hunt at Home
Ages 5 to 12Find things around your home (a red sock, something that starts with B) and tick them off. Outside hunts are always with a grown-up.
Puzzles 22 games
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Jigsaw Puzzles
Ages 3 and upOur own pictures from 12 to 500 pieces, edges first if you like. Build one puzzle together with your circle in real time, or make a puzzle from a family photo and send it to someone.
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Paint Parade
Ages 5 and upThe belt never stops. Send little painters round to clear a pixel picture, color by color, and keep the holding boxes from filling up. 100 pictures with ice, doors, walls and more, plus a builder to make your own.
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Block Drop
Ages 6 and upFit shapes on an 8 by 8 grid and clear full rows and columns. No timer, nothing falls, and a daily family game with the same shapes for everyone. Teaches: spatial thinking and planning ahead.
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Tile Pairs
Ages 7 and upClear a little hill of our own picture tiles by matching free pairs, with hints, undo and a daily family layout. Teaches: looking closely and planning.
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Tangrams
Ages 5 and upFill each shape with the seven classic pieces: animals, people, letters and things, from easy to hard, a daily tangram, and shapes you make and send.
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Picture Logic
Ages 5 and upUse the number clues to fill in squares and find the hidden picture, from 5 by 5 to 25 by 25, in black and white or color, with a daily puzzle.
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Sort Puzzles
Ages 4 and upSort balls, pour colored water and move nuts until every tube holds one color. Hundreds of levels, undo any time.
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Sudoku
Ages 6 and up4 by 4, 6 by 6 or 9 by 9, with notes and hints, a daily family puzzle, and a take-turns game.
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Mine Finder
Ages 7 and upOpen the field without uncovering a mine. The first tap is always safe. Or take turns hunting mines.
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Number Merge
Ages 7 and upSlide the tiles so matching numbers join. One undo, no timer, no ads.
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Falling Blocks
Ages 6 and upFit the falling pieces into full rows. Calm and gentle speeds, and pause any time.
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Lights Out
Ages 5 and upTap a light and it flips itself and the squares above, below and beside it. Turn the whole grid off. Three sizes, one undo, a hint when you are stuck, and no timer.
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Peg Solitaire
Ages 6 and upJump a peg over its neighbor into an empty hole and take the jumped peg off. Clear the board down to one peg. The 15-hole triangle and the 33-hole English cross, with one undo and a solver-backed hint.
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Color Connect
Ages 6 and upDraw a pipe from each colored dot to its matching dot. The pipes cannot cross, and every cell must be filled. Three board sizes, a fresh puzzle every time, with undo and a hint.
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Copycat
Ages 4 and upWatch the pads light up with soft notes, then tap them back in the same order. Each round adds one more. No clock: take your time and see how long a run you can copy. Four, six or nine pads.
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Tile Temple
Ages 5 and upMatch free tiles two at a time to clear a layered stack. A tile is free when nothing sits on top and a side is open. Every board is dealt so it can always be cleared, with undo, a hint and a shuffle. Three stack sizes.
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Bubble Pop
Ages 5 and upAim and shoot bubbles to pop groups of three or more of a color. Bubbles left hanging drop away too. No clock and no creeping ceiling: the next bubble is always a color still up there, so you can always make progress. Three board sizes.
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Box Pusher
Ages 7 and upPush the boxes onto their spots in 44 levels, from easy to tricky. Undo any time.
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Sliding Puzzles
Ages 5 and upSlide numbers or pictures back in order.
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Coding Puzzles
Ages 5 to 12Help Glow the firefly get home with code blocks: 56 levels from steps to loops, mazes and your own moves, and picture arrows for little ones.
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Escape Rooms
Ages 6 and upSolve a chain of puzzles to open the last door: a toy room, a treehouse, a space station, a lighthouse, a museum and a library. Hints when you need them.
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Maze Muncher
Ages 5 and upMunch every snack in the maze while you dodge the friendly critters. Grab a power snack to turn the tables and chase them home (nobody is ever hurt). Four mazes of rising difficulty, a gentle speed for little ones and a speedy one for big kids.
Dice and dominoes 4 games
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Hot Dice
Ages 8 and upRoll six dice, keep the ones that score and push your luck.
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Five Dice
Ages 7 and upRoll five dice up to three times and fill your scorecard.
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Bluff Dice
Ages 10 and upGuess what everyone rolled under their cups, and call a bluff. Pretend fun for 2 to 6.
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Dominoes
Ages 6 and upMatch the dots with a double-six set: Draw or Block game, one hand or to 100.
Learning games 13 games
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Math Facts Race
Ages 5 to 13Adding, taking away, times and dividing facts by level, a daily family challenge, and a race against your own best or computer racers.
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Typing Race
Ages 7 and upFind your way around the keyboard from the home row up, accuracy first, with gentle speed goals for your age.
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Geography and Flags
Ages 6 and upExplore the countries of the world, their flags, capitals and continents on a simple map, plus the US states.
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Learn Spanish
Ages 4 and upSpeak Spanish with Dora: picture words for little ones, themed units, sentences and dialogs for kids, travel talk and verbs for teens, 12 short stories, and a daily family word.
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Number Path
Ages 3 to 6Race little animals along a straight number path, from 1 to 10 and then up to 100, saying each number as you go (Hazel says it too). Teaches: number sense.
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Tick Tock Town
Ages 5 to 9Set the clock so the townsfolk catch the bus, read the town clock, and work out bus rides (elapsed time), with the digital time and the time in words. Teaches: telling time.
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Coin Shop
Ages 5 to 9Run a toy shop with US coins and bills (our own drawings): one player pays, the shopkeeper gives the change, with the fewest coins on the hard level. Teaches: counting money and making change.
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Block Builders
Ages 6 to 9Build numbers from ones, tens and hundreds, trade 10 ones for a ten, and see the written number each time. Teaches: place value.
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Fraction Pizzeria
Ages 7 to 11Fill pizza orders by cutting and topping: halves, thirds, quarters and more, equal fractions, and fractions on a number line. Teaches: fractions.
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Three Jars
Ages 7 to 12Help a made-up character split an allowance into Save, Spend and Give jars through a year of game weeks, save for a goal, and handle surprises. Teaches: saving, spending and giving.
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Budget Month
Ages 13 and upA made-up first job and first apartment: pay rent and bills, handle event cards, and finish the month with savings. Teaches: budgeting, credit basics and why an emergency fund helps.
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Logic Grid Mysteries
Ages 9 and upSolve picture and word logic grid mysteries in three sizes, with a daily family puzzle. Teaches: step-by-step reasoning.
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Wagon Trail
Ages 7 and upLoad a wagon with food, oxen and supplies on a budget, then cross the country leg by leg: choose your pace, ford rivers, gather food, trade at outposts and handle whatever the trail brings. Travel alone, take turns, or set off on the same weekly trail as your family.
Business and money 3 games
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Main Street Mogul
Ages 8 and upStart with a lemonade stand and grow a town of businesses: hire managers, buy upgrades, ride out a rainy day, try investing, and watch how money grows.
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Corner Cafe
Ages 8 and upCook and serve in short, busy days, set your prices, hire helpers and open cafes in new towns.
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Life Plan
Ages 13 and upPlan a made-up life from a first job to retiring: budgets, an emergency fund, credit cards, loans, a home and saving that grows. Compare with a computer planner, friends next to you, or your family.
Make
14 places to make things, alone or with the people who love them.
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Notebook
Ages 3 and upDraw and write, then share pages with your circle.
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Our Story
Ages 3 and upWrite a story together, taking turns, until it becomes a book.
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Coloring Book
Ages 3 and upA coloring book for every age: 66 pictures for little ones, 65 for kids and 68 detailed ones for teens and grown-ups. Tap to fill, draw on top, zoom in, print, or keep them in your notebook.
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Whiteboard
Ages 3 and upDraw together in real time with up to three people in your circle, or with someone next to you.
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Letter and Number Tracing
Ages 3 to 6Trace big and small letters and the numbers 0 to 9 with a crayon, following the arrows.
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Make Music
Ages 3 and upPlay a big keyboard and animal sounds, make beats and songs, and share them with your circle.
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Family Recipe Book
Ages 6 and upYour family's cookbook: recipes with who they came from, photos, and a big-step cook-together view.
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Photo Journal
Ages 12 and upA private journal of your photos with captions and dates. Share one with your circle when a grown-up says OK.
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Study Room
Ages 11 and upA calm place to focus: a timer, a to-do list, notes, rain or fan sounds, and studying together with your circle.
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Make & Code
Ages 8 and upMake animations and games with code blocks, then share them with your circle. Teens can switch to JavaScript.
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Pixel Art Together
Ages 4 and upMake pixel pictures square by square with fill, mirror and undo, color by number, or draw on one grid with someone in your circle. Save them in your notebook.
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Family Voices
Ages 3 and upHear the grown-ups in your family read you a book, say good night or wish you a happy birthday, in their own voices. Save them for a trip.
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Calm Corner
Ages 3 and upBreathe with the bubble, find the face for how you feel and how big the feeling is, and share it with your grown-up if you want to.
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Sleep Sounds
Ages 3 and upRain, ocean waves, soft noise and gentle lullabies with a timer that fades out, plus slow sleep stories read by Hazel.
Read
519 books on 7 shelves, every one age-rated and free to share (classics that are in the public domain, or books whose publishers share them under open licenses). Hazel reads the English books aloud and Dora reads the Spanish ones, from our own server, and each sentence lights up as they go.
Picture books 136 books
Classic picture books with their original pictures, and modern picture books from publishers who share them under open licenses.






Libros en español 79 books
Picture books and classics in Spanish, read aloud by Dora in Latin American Spanish.






Ages 3 to 5 32 books
Animal tales, nursery rhymes, verses and fables to read together.






Ages 6 to 8 63 books
Illustrated classics like the Oz books, Alice and Just So Stories, with their original pictures.






Ages 9 to 10 30 books
Myths, legends, adventures and true stories about how things work.





Ages 11 to 13 54 books
Novels, mysteries and true stories for tweens.
Ages 14 to 17 125 books
Classic novels, plays, poetry and American history for teens, in a calmer list.
Features
What keeps it safe, and what makes it easy for the whole family.
Safety and privacy
A circle for every child
A child's guardians choose who is in their circle. Only people inside it can message, play or share with them, and our server checks the circle on every message, move and page.
No strangers, no public lobbies
No search box, no friend requests, no public profiles and no public game rooms. Each family's space is its own, and having an account never lets anyone see or reach your kids.
Switches for each person
Choose what each person can do with a child: messages, group chats, games, stories, notebook pages, pictures, seeing who's online and which times of day.
A safety check on everything written
Messages, story and notebook pages, game chat, names, whiteboard words, song names and code projects are checked in 16 areas, from cuss words and bullying to grooming, meeting in person and self-harm. From everyone, grown-ups included.
Floors nobody can lower
Grooming warning signs, meeting in person, self-harm and abuse always reach a guardian. No setting can switch them off, not even ours.
"I need help", always there
One tap tells a child's guardians right away, and the other person is never told. A child who writes about hurting themselves sees a caring message with the 988 line, and their message still goes through.
Pictures with a guardian's OK
Photos and drawings only work with people a guardian allows, and a guardian can choose to OK each one first. Web links are removed from any chat with a child in it.
No ads, no trackers
No advertising, no analytics companies, no data brokers and no outside scripts. Every game and book is hosted on our own server.
Our voices, on our own server
Talk to type and read-aloud run on our own server. Kids' voices never go to Google, Apple or any voice service, and a spoken message is deleted as soon as it becomes words.
Their data is yours
Download a child's data as a file you keep, or delete their account for good. Old chats are removed after a set time, and everything is backed up every night, encrypted.
Tools for parents
A page for each child
Today at a glance, who is in their circle, their messages, the rules, safety and their devices. Changes save by themselves, and the server checks every one.
The Rules tab
A daily time limit with +15 or +30 minutes for today, quiet hours for bedtime and school, which ages of games, apps and books they can open, single items to allow or hide, and a weekly reading goal.
Safety alerts you can act on
Anything flagged goes to a review list with the words that caused it, to mark fine or follow up. Urgent alerts come right away. When two guardians choose differently, the stricter choice wins.
Their week, at a glance
A weekly summary for each child: time used, reading, games with the circle, what they made, who they talked with (never the words) and any safety flags.
Hand your phone to your child
"Hand to Maya" turns your own phone or tablet into your child's for a while, with all of their rules. Your lock code, checked on our server, gives it back.
See what your child sees
Open your child's own Home, Play, Make and Read, in their look, without signing in as them. Grown-ups can also open every game, app and book to try it first.
Nothing hidden from you
Read a child's chats and notebooks as their age allows (every opening goes in an activity log), see every device they are signed in on and sign one out, and read everything an optional helper said.
Notifications you choose
A bell with everything new, and a switch for each kind of notification that may reach your phone. Urgent safety alerts always reach it.
Ask OllyOlly, for grown-ups
A chat helper that answers questions about the app and can prepare a change for you, like a new time limit. Nothing changes until you say yes on a card.
For the whole family
Who they are to the family
Guardians say who each person is (grandparent, aunt or uncle, cousin, babysitter and more) and choose the switches new people in each group start with.
A family calendar
Events with times, repeats and reminders. Kids can suggest an event that a guardian says yes to, and guardians choose who else sees the calendar.
Chores and rewards
Chores with pictures and optional points, and real-life rewards a guardian names, like a movie night. No money and nothing to buy.
Badges and goals
Badges for reading, learning, making and helping, never for screen time, and goals a guardian can set.
Daily family challenges
A new family Sudoku, Word Search, Math Facts challenge, chess puzzle and word of the day, the same for everyone, with a "Done today" list of who in the circle finished.
Families you know
Connect with a family you know, like cousins or godparents, when the guardians of both families say yes. Even then, a person joins a child's circle only when invited.
For grandparents
Simple view
Bigger words and buttons, and each grandchild with Message, Play a game, Read together and See drawings they shared, plus a short "Help, I'm stuck" guide.
Game night from far away
Play checkers, cards or word games with the grandkids, each on their own phone or tablet, or write a story together one page at a time.
Learning
Learning games
Math facts, typing, geography and flags, spelling, new words, coding and letter tracing, with practice at their own pace and races only against their own best.
Learn Spanish with Dora
Picture words for little ones, themed units, sentences and dialogs for kids, travel talk and verbs for teens, short stories and a daily family word.
Chess lessons and puzzles
Short lessons, a puzzle trainer by level and a friendly Teacher that looks at each move and shows better ideas.
Tap a word to learn it
In an English book, press on a word and a small card says what it means in words that fit their age, and Hazel says it. Reading streaks and a weekly goal too.
In Spanish
The whole app in English or Spanish
A grown-up chooses English or Spanish for each person in the family. The guides and help come in both.
Books read by Dora
Books in Spanish on their own shelf, read aloud by Dora, our Latin American Spanish voice.
Phones, tablets and no signal
iPhone, iPad, Android and computers
No app store needed: add it to the home screen from the browser and it opens like any other app. On iPhone and iPad, add it from Safari so notifications work.
Made for weak signals
Games against the computer or a friend, puzzles, music, notebook pages and books they have opened keep working without internet.
Save for a trip
Choose books to keep on a device, with their pictures, before a long drive or a flight.
Easy sign-in for small hands
A guardian sets up a tablet once with a code, a QR code or a printed sign-in card. Kids never need a password.
Accessibility
Screen readers and keyboards
Works with VoiceOver and TalkBack: buttons have spoken names and games say each move in words. Game boards can be played with the arrow keys.
Big buttons and zoom
Buttons big enough for small fingers, and screens that still work at twice the text size.
Easier reading
Bigger text, easier spacing, day, sepia or night pages, and read-aloud that lights up each sentence.
A look for each age
Big picture tiles for little ones, brighter screens for kids and calm lists for teens.
Family setup
By invitation only
Right now we welcome families by invitation. A family's guardians add their kids, invite the people they trust and choose who goes in each child's circle.
Set up your family, step by step
After the invitation, a short guide for the first guardian: the kids, the other parent, grandparents and trusted grown-ups, how OllyOlly works for your family, and a printable sign-in card for each child's device. Kids get a short tour the first time.
Report a problem
Grown-ups can tell us about a problem from Settings or any help page, with a picture of the screen if they like, and we answer in the app.
What we can see
Today our administrator welcomes each family and can see accounts, circles, settings and safety alerts, to keep every child safe. The administrator reads a child's messages only if that child has no guardian set up yet. Our Privacy Policy explains it.
OllyOlly is a private family clubhouse for kids 3 to 17, where each family's space is its own and only the people a family invites can reach its kids. See how it works.